Update Pack August


08/01/2019
General:
  • Fixed 4 reasons for server crash
Warrior:
Druid:
  • Improvements to Restoration Affinity
  • - Fixed a bug where the effect of Ysera's Gift was twice reduced in the shape of a bear with the specialization "Sentinel". Now, the effectiveness of the treatment will be reduced only in this specialization, regardless of whether or not you are in the shape of a bear
  • “For the remaining specializations, now the healing will always be 3% of the maximum health of the owner druid.”
  • Rewritten implementation Lady and the Child
  • - Now the effect of the item will also extend to the ability, transformed by the talent Lunar Inspiration
  • - Rewritten the algorithm for selecting available targets. Now she will choose goals that are not yet enchanted Moonfire in the first place, and when all goals are already enlightened by this periodic effect, then choose goals with the shortest duration
Priest:
  • Talent improvements Psyfiend
  • - Fixed a bug where the ability changed the target to the owner, if the past target died, on which the ability was previously supported
  • - Fixed loss of tact of ability during the existence of aberration, when there was either his call or its removal
Monk:
  • Fixed a bug when the streaming spell Soothing Mist did not stop early on your allies when it moves to the area of another map
  • Improvements to the ability Exploding Keg
  • - Now the “Explosive Keg” reduces the damage from the enemy’s auto-attacks by 100% for 3 sec, and does not cause misses with the ability of the targets.
  • (Comment: The “Explosive Keg” ability allowed players to interact with bosses in an unexpected way, as a result of which some elements of the game mechanics became practically insignificant. Instead of making bosses immune to this ability, we reworked its negative effect, preserving its concept)
  • - In PvP mode, the hit reduction effect remains unchanged.
  • Rewritten the choice of goals with the ability https://www.wowhead.com/spell=191837. Now the ability will gradually select 6 targets in 1 second, and not immediately heal all 6 goals in tact. This will allow the periodic healing effect to overlap with the maximum available amount in the field of its action during the pronunciation and make a more correct scatter of visualization
Paladin:
Death Knight:
  • Now the ability of the sender to Sludge Belcher - Hook will more correctly move the target or the sender itself, depending on the conditions
  • Rewritten talent expansion area Defile
  • - Fixed a bug where visually the scope could dramatically expand or decrease.
  • - Now the scope will smoothly expand over time
Shaman:
  • Fixed a bug where the effect of slowing down the action of the talent Earthgrab Totem was applied only when the immobilizing effect ceases to be effective.
Items:
Dungeons and Raids:
Antorus, the Burning Throne:
  • Argus the Enslaved:
  • Now, after the destruction, the Apocalypse Module creates three times more. A particle of titanic power
  • Lifebringer's Gift
  • Changed the calculation of energy consumption in mythical complexity.
  • It’s now possible to apply raid target abilities to the tree, for example: Immolate Blessing
  • Hungry soul
  • Movement speed reduced.
  • Slightly reduced contact radius for repulsion.
  • Edge of Annihilation
  • Changed route calculation.
  • Damage fixed.
  • Apocalypse Module:
  • Now it has a starting radius of 10 meters, previously it was 1.
  • Sentence of Sargeras
  • Should no longer do critical damage.
Eternal Night Cathedral
  • Adjusted check-in;
  • Patrols fixed;
  • Rewritten / implemented events;
  • Rewritten trash scripts.

08/03/2019
General:
  • Fixed 4 reasons for server crash
Return to Karazhan:
  • 1 exploit fixed
Halls of Valor
  • Stormforged Guard:
  • The ability to discharge is fixed.
  • Ebony Worg:
  • fixed the ability of the Will of the pack.
  • Added the ability to "Kite" for the NPC:
  • Valarjar Mystic
  • Valarjar Lightning Summoner

08/06/2019
General:
  • 1379 mobs that were supposed to have a fake death were fixed.
  • Rewritten target selection logic for minions. Bugs fixed when:
  • -Sometimes after the call, the minions simply stood.
  • - The minions themselves changed the goal.
  • -Miners could beat the target and at the same time follow the owner.
  • -Caster spells did not provoke an attack on a new target.
  • Now the speed of attack and casting spells for minions will be dynamic.
  • Now the ability to dispel spells will remove from the enemy all stacks of aura.
Items:
Game Events:
Priest:
  • A bug was fixed when the talent Trail of Light did not work if the previous target received twice healing and during the change of target it was the owner of the talent
  • Now the effect Mind Trauma will be applied immediately after the 4th tick of the effect Mind Flay
Mage:
Monk:
  • Blackout Combo
  • -Rewritten bonus for Ironskin Brew
  • -Fixed a bug where during the suspension of damage from staggering it was impossible to affect its total damage.
  • -Fixed a bug when during suspension - damage from staggering "missed" by the monk
Shaman:
Death Knight:
  • Optimization of rune regeneration.
  • Fixed cause of rune desync.
  • Fixed a bug when, having enough runes, the ability was not possible to squeeze.
  • The error in calculating the recovery of runes after changing their regeneration rate has been fixed.

Quests:
Collections:
  • Fixed saving toys to "Favorites".

Progress:
Spells:
Items:
08/12/2019
General:
  • Fixed a bug due to which the _invisible team stopped completely hiding your online
  • Fixed cooldown lagging of abilities on which effects were applied that increase the maximum number of charges of these abilities.
  • Fixed 3 reasons for server crash
  • Fixed a bug when the friend list did not work for the alliance
  • The system of invites to the group has been rewritten
Druid:
Priest:
Paladin:
Artifacts and Bastions:
Quests:
Population:
  • Adjustment of settlement in the Shimmering Expanse
  • Settlement adjustment on the Broken Shore
  • Highmountain Settlement Adjustment (Spiritguard Outpost)
Dungeons and Raids:
  • The quarter of stars
  • The event with the search for the demon has been rewritten, now the paladin artifact The Guardian of Truth will glow next to the demon, demon hunters can also see the demon with the help of ghostly vision;
  • Fixed a bug with doors in front of the last boss, when it was necessary to click 2 times on the door.

Quests:
NPC:
Objects:

08/16/2019
General:
  • Fixed a problem where dynamic zones (AT) could be created in the air, and they were not visible. Example: Death cone on Argus.
  • Fixed spontaneous triggering of procs of items, sets, talents, features of an artifact on Argus (source - "The Corrupted Heart of Argus")
Warrior:
  • A hit with Heroic Throw will now pose a significant threat to the target
  • Correction for receiving rage fragmented due to incoming damage (for the specialization "Protection")
Priest:
Monk:
Paladin:
Rogue:
Death Knight:
  • Now the bonus features of the artifact https://www.wowhead.com/spell=224466 will act on the amount of runic power created
  • (Comment: In this context, it is not meant the speed of restoration of the runic power, because it does not accumulate passively)
Warlock:
Shaman:
Items:
Dungeons & Raids:
Antorus, the Burning Throne:
  • Varimatras:
  • Necrotic Hugs - The ability now ignores the effects of invulnerability.
  • Coven Sivarr:
  • Sivarra - health reduced by 25%.
  • Kaz'goroth Torment - Health reduced by 25%.
  • Golgannet's Torment - Health reduced by 25%.
  • Amaun'tul's Torment - Health reduced by 25%.
  • Aggramar:
  • The second transition phase now begins at 35%, previously it was 40%. (mythic).
  • Taisalak coal - now all coals have a starting supply of energy - 0 units. (mythic).
  • Argus the Enslaved:
  • Health reduced by 3%.
  • Sargeras Sentence - Ability now selects 2 targets. (Previously 3).
  • Sargeras Sentence - The ability now ignores invulnerability effects.
  • Cutting braid - you can no longer evade / fend off an ability.

08/21/2019
General:
  • Fixed 3 reasons for server crash
  • Some optimization in the character conservation system
Artifacts:
Quests:
Population:
  • Val'share settlement check (Temple of Elune)
  • Settlement adjustment on the Broken Shore
NPC:
08/22/2019
General:
  • A bug was fixed where, after exiting control, the first attack could be delayed, even if in time this attack should have already been recharged.
  • Fixed 3 reasons for server crash
  • Critical memory leak that caused server instability was found and fixed
  • The recently crashed bug with the problems of not saving the panel of skills is fixed
  • Optimized some character conservation systems
  • Fixed a bug due to which the group was not always immediately visible
Monk:
Druid:
  • Rewritten implementation of the effect of the subject https://www.wowhead.com/spell=209405. The problem is solved when a useful effect diverging from applying the current ability did not cause another
Hunter:
Shaman:
Cross:
  • Fixed many problems with server crashes
  • Rewritten BG queuing system for the cross (Enabled on tests for debugging)
  • Rewritten LFG queue system for cross operation (Enabled on tests for debugging)
  • Reworked the concept of a character preservation system
  • Found and eliminated the cause of unstable operation of sockets for cross on Windows

08/24/2019
Priest:
  • Fixed a bug when triggering the talent Trail of Light on the current target repeatedly, zeroed the presence of the previous target that was healed earlier

Death Knight:

Shaman:

08/27/2019
General:
  • The kernel code is being optimized, some instability and frequent crashes are possible, after debugging and fixing the situation will have to stabilize
Death Knight:

08/29/2019
Dungeons and Raids:
Black Morass:
  • The dungeon script has been completely rewritten.
  • All NPCs are scripted from scratch.
Throne of the Triumvirate:
  • General:
  • Adjusted boss dialogs;
  • Adjusted patrol movement;
  • Rewritten trash scripts.
  • Zuraal reborn:
  • Fixed ability hand zeroing;
  • Fixed bugs with fixing the boss on the target;
  • Players and the boss will now be highlighted as “spirits” for the player in the entry world.
  • Sarpish:
  • Fixed several exploits on the boss;
  • Fixed Abyss Trap ability;
  • Phantom Strike ability fixed;
  • Fixed the ability of the devastating darkness of a pet blackfang;
  • Fixed the terrible screech of a nightwing pet.
  • Viceroy Nezhar:
  • Now the boss will not run around the room;
  • Now, if the boss has diminishing on the cast, he will beat with an auto attack;
  • Fixed the ability to cry for help;
  • Realization of the ability of entropic power;
  • Fixed bugs with summons of guards;
  • Lura:
  • Partially redesigned boss script.
Druid:
Monk:
Warlock:
Shaman:
Fight Guild:

08/31/2019
General:
  • Fixed 3 reasons for server crash
Progress:
Dungeons and Raids:
Womb of Souls:
Night Watchman Sailor:
Added animation ability to the lantern of darkness.
Enslaved Runecrafter:
Adjusted timers;
The fly time for the signal fire ability has been fixed, now the ability should also be better visible on the ground.
A quarter of stars:
Patrol captain Gerdo:
Changed the animation of the Janitor ability.
Halls of Valor:
One:
Realization of the Ability ability, now if the boss "killed" the player, the Valkirs transfer him to the stands.