Update Pack June










06/03/2019
General:
  • Rewritten event calendar. Now weekly events and brawls will be correctly displayed on Wednesdays. (Be sure to clean the Cache folder to see the changes.).
  • Fixed 3 reasons for server crash
Cross:
  • Implemented a new system for saving characters to work on a cross server. Currently being tested on game tests.
Game Events:

Progress:
Items:
Quests:
The revitalization of the City of Suramar:
  • Suramar: Lunarch Manor
  • Suramar: Central Promenade
  • Suramar: Yard of Doom
  • Suramar: Terrace of Order
  • Suramar: Terrace of Enlightenment
  • Suramar: The Garden of Twilight Shadows
  • Suramar: Gallery of Craftsmen
  • Suramar: The Eternal Moon Quarter
  • Suramar: Bazaar of the Eternal Moon
  • Suramar: Siren Watch
  • Suramar: Ethereum
  • Suramar: Menagerie
  • Suramar: Moonbeam Bridge
  • Suramar: Gold Market
  • Suramar: Twilight Vineyards
  • Suramar: Midnight Courtyard
  • Suramar: Moonlight Dock
  • Suramar: Astravar Harbor
  • Suramar: Shelter of the Starcaller
  • Now the Suramar Uprising is issued after the player completes all the final tasks in achieving https://www.wowhead.com/achievement=11124/good-suramarite
Local Quests:

06/05/2019
General:
  • The new system for garrisons and strongholds was again uploaded for testing; server stability is possible! If the server crashes, the system will be removed from the kernel
  • Fixed 2 reasons for server crash

06/06/2019
Quests:
NPC:
Objects:
06/07/2019
Warrior:
Priest:
Mage:
  • Fixed visual display of talent explosion https://www.wowhead.com/spell=44457. Fixed a bug where sometimes the explosion didn’t happen at all a second time, namely for targets hit by the Live Bomb
Hunter:
  • Fixed display of the tracer (trajectory marker) talent arrows https://www.wowhead.com/spell=198670
  • Adjustments to the ability work https://www.wowhead.com/spell=120679
  • - Now the value of the attack force received from the owner will be 115% of its indicator (it was 100%)
  • - Reworked creature spurt toward target. A bug was fixed when the "Terrible Beasts", for example, making a jerk to the target, the giant appeared in its center or in a cliff (for example, the Kingarot boss, Kingarot destroyer)
  • - Fixed a bug where some “Terrible Beasts” had the wrong base add-on (base attack speed, base damage, base movement speed, stride) and could also be flight managers
  • - Fixed a bug where concentration replenishment was made by its owner, and was not transferred from the creature to its owner (For example, you did not see the buff, but it was hidden and only 1 slot was reserved for it). Now, however, the owner will have as many auras, depending on how much you summon Terrible Beasts in time.
  • Rewritten Talent https://www.wowhead.com/spell=199530
  • Rewritten feature of the artifact https://www.wowhead.com/spell=215779
  • Improvements to the features of the artifact https://www.wowhead.com/spell=197047
  • Rewritten talent https://www.wowhead.com/spell=53209. Now the main target receives damage from the school of nature, the secondary to ice (previously both targets received damage from the school of ice and made up twice as much concentration)
Demon Hunter:
Warlock:
Items:
  • https://www.wowhead.com/item=154172:
  • - Fixed a bug where the secondary (raid) bonus immediately gave all the basic characteristics (dexterity, strength, intelligence).
  • - Now displaying and switching by the best characteristic will be correct
  • https://www.wowhead.com/item=154174:
  • - Now will no longer trigger non-damage effects.
  • - The effectiveness of the item for the secondary (raid) bonus will decrease for those specializations that own one-handed weapons (for example, robbers of all specializations, shaman "improvement", demon hunters "extermination", monks "dancing with the wind")
  • - Fixed a problem where the effectiveness of the item was incorrect for hunters of all specializations
  • https://www.wowhead.com/item=154173:
  • - Fixed a bug where the effect of an item worked out from some abilities, in addition to taking damage
  • https://www.wowhead.com/item=154177:
  • - Fixed a bug where the secondary (raid) effect sometimes caused damage to the owner himself and when the charges were spent, sometimes the damage was not applied to the target at all, or several charges were removed at once
  • - Now the damage of this effect will be correct (previously it was overpriced)
  • - Fixed display of the number of charges in the description of the item that gives this effect
  • https://www.wowhead.com/item=154175:
  • - Fixed display of the number of charges in the description of the secondary (raid) bonus of the item that gives this effect
  • - Fixed a bug when for some medicine specializations the secondary (raid) bonus was not spent on the use of key abilities
Quests:
Progress:
Items:
General:
  • The bug was fixed when replacing achievements were not issued when fulfilling the criteria. For example, if you have completed 5 heroics, then you will correctly be given the achievement for 5 custom and 5 heroic. And not just 5 vol., As it was before.
  • A bug was fixed when the reputation after a certain mark did not drop when killing the right NPCs or completing missions.
06/10/2019
Battle pets:
  • Fixed issue of abilities when increasing the level of pet
  • Fixed a bug where various pet improvement items (for example, level increase) were removed from the inventory even if they were used unsuccessfully (wrong type of pet or maximum level)
General:
  • Now, in some cases, things that do not fit into the inventory because of its clogging will be sent to the post office. A special emphasis is that only in SOME, such when the player does not really depend on what he should now receive the item. for example, with an increase in the level of honor / prestige
  • Realization of the possibility of obtaining additional items from the professions of Alchemy and Cooking when crafting 3 * recipes.
  • Realization of increasing the chance of getting an item in case of an unsuccessful bonus throw.
  • Now the NPCs in control will not aggro when you spool the other NPCs closest to it.
  • Fixed a bug due to which when canceling the casting of spells, the GCD was not reset.
  • Fixed a bug due to which some classes did not have auras affecting evasion and parry.
  • Fixed a bug when some auras affecting the chance of a block worked dimining.
  • Fixed a bug where sometimes when changing some characteristics of the character were not updated
  • Implemented a system of ability templates for WPvP
Items:
Druid:
  • Corrected the dimming modifier for dodging
Monk:
  • Corrected the dimming modifier for dodging
Warrior:
WPvP (these changes apply only to battles in the open world and have no effect on the balance of arenas and battlefields):
Rogue:
Priest:

06/11/2019
Quests:
06/20/2019
General:
Cross:
  • Improvements and bug fixes in the new save system
  • Implemented a special tunneling system necessary for the cross server to work
  • Implemented a new system of cross-server generation of guides
  • The system of cross server rates has been implemented (the player being on a different realm had the same rates on his own)
  • Implemented a character search system that takes into account the cross server
  • An account search system has been developed that takes into account different servers
  • Implemented the work of cross-server LFG (chat satellite search)
  • Implemented cross-server PM
  • A new system has been implemented to ensure the availability of some character data on all servers
  • Implemented the work of the interserver group (the ability to take a character into the group from another realm)
  • Fixed many crashes, errors, instabilities in the cross system and additional new systems
  • Cross-server is already enabled for testing on uva and epic tests
Quests:
Dungeons & Raids:
Return to Karazhan
  • Most of the trash has been rewritten.
  • Implemented an event before Medivh.
  • The event with Chess has been implemented.
Old raids:
Darkwing Lair
  • Fixed exploit with boss Nefarian

06/06/2019
General:
  • Fixed a problem where a dead player did not see updates that the summons around him disappear.
  • Fixed 5 reasons for server crash
  • PM work fixed
  • Contacts work fixed
Progress:
Items:

Bastions / Garrison:

Pet Battles:

Quests:
Professions:
  • Herbalism: implemented the bonus of recipes 1, 2 and 3 *.

Battlefield:
  • Sparkling mines: implemented an increase in the speed of movement of the trolley from the number of players in the radius
Dungeons & Raids:
Antorus, the Burning Throne
  • The physical damage of bosses and some summons has been adjusted.
  • The event was implemented at the beginning of insta with Turalyon.
  • Implemented events with golems.
  • Fixed bug of ships.
06/23/2019
General:
  • Fixed removal of items from the reagent bank through RMB.
  • Fixed price cut for auction lots after discounts. More prices will not be cut in rates and gold returns to the post office.
  • Fixed some non-working NPC guild registrars.
  • Now, when creating a guild, a guild start logo will be created.
  • Fixed 3 reasons for server crash
Transmogrification:

06/26/2019
General:
  • Three causes of server crash fixed
  • Fixed a bug due to which by some abilities it was possible to turn on the pvp mode to another enemy player.
  • Now ability cooldowns will only be reset after a normal duel in Durotar or the Elvin Forest
  • Rewritten systems for accelerating the flow of cooldowns (abilities https://www.wowhead.com/spell=152173, https://www.wowhead.com/spell=216331, etc.):
  • -Fixed a bug where acceleration was not applied immediately after casting the spell.
  • -Fixed a bug where acceleration was not applied at all after casting a spell. What caused a double cooldown of this spell after the accelerating effect ceased to work.
  • -Fixed a bug with the inability to squeeze the spell for some time when the accelerating effect ceased to work.
  • -Full sync accelerated cooldown between server and client.
  • - Implemented the interaction of several effects simultaneously.
  • -Fixed visual scrolling bugs accelerated cooldown (jerking dimming, etc.).
Druid:
Priest:
Death Knight:
  • Fixed https://www.wowhead.com/spell=214975 which slowed down the work of the opponent’s game client.
Monk:
Hunter:
  • The bug was fixed when it was impossible to evade from https://www.wowhead.com/spell=34026. Adjusted damage of this ability.
  • Improvements to the features of the artifact https://www.wowhead.com/spell=197199
  • - Fixed a bug when, with a critical effect, https://www.wowhead.com/spell=34026 the amount of treatment did not correspond to the percentage of the damage done
  • - Now the healing effect will act correctly versatility
  • Improvements to the features of the artifact https://www.wowhead.com/spell=197162
  • - Fixed a bug where when the critical effect https://www.wowhead.com/spell=34026 the amount of additional damage did not match the percentage of damage
  • - Fixed a bug where the amount of additional damage was equal to the chance of the effect
  • - Now additional damage will be dealt after the main blow (Fixes a bug when some protective effects at the target were ignored when calculating damage)
Demon Hunter:
Rogue:
  • A small adjustment to the implementation of the effect of the subject https://www.wowhead.com/spell=214569. (Fixed some problems when the bonus was sometimes not activated when the target has less than 30% of maximum health)
Warlock:
Shaman:
Items:
06/27/2019
General:
  • Three causes of server crash fixed
Quests:
Invasion Points:
General:
  • Fixed a bug where after death in a form bonuses of sets and other auras from equipment disappeared.
  • Reduced the threshold for removing some effects of control over the character from the damage received.
Mage:
Monk:
Paladin:

06/29/2019
General:
  • Fixed 3 reasons for server crash
Cross (all fixes so far only on tests):
  • Implemented the work of cross-server "Friends" (the ability to add players from another realm to your friends list, monitor their online and write to them in the PM)
  • Improvements to the work of cross-server groups
  • The beginning of the implementation of cross-server BG
  • Multiple practices for transferring char between servers
Quests:

06/30/2019
General:
  • Fixed 3 reasons for server crash
Quests:
NPC:
Objects (Check In Added):